Difference between revisions of "SomniCorps"

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After the [[Dreamwalking Thesis]] was published, it became clear that the world's militaries were not equipped to handle these supernatural threats. While countries across the world began to train their soldiers to fight Id and other dream beings, the Supreme Court of the US declared that the International Outer Space treaty also applied to dream worlds, a notion which was accepted fairly quickly by other members of the UN. As such, it would be illegal for any country to establish a military presence in any dream world or any planet or moon. As a result, the independently owned SomniLabs was able to lobby for more government grants to form a special military division dedicated to fighting threats from beyond Earth. This organization became known as SomniCorps.
 
After the [[Dreamwalking Thesis]] was published, it became clear that the world's militaries were not equipped to handle these supernatural threats. While countries across the world began to train their soldiers to fight Id and other dream beings, the Supreme Court of the US declared that the International Outer Space treaty also applied to dream worlds, a notion which was accepted fairly quickly by other members of the UN. As such, it would be illegal for any country to establish a military presence in any dream world or any planet or moon. As a result, the independently owned SomniLabs was able to lobby for more government grants to form a special military division dedicated to fighting threats from beyond Earth. This organization became known as SomniCorps.
  
SomniCorps worked in collaboration with other dreamwalking organizations such as the [[Guardians of Ahona]] and the [[Order of St. Julian]] to build its numbers. Because of how uncommon skilled dreamwalkers were, SomniCorps had to broaden its criteria for entry. They were a volunteer organization and would accept anyone age 16 or more, and they had to be able to mastered some control over their own dreamwalking powers,. Thus, SomniCorps developed a reputation as an organization of superheroes, many of which modeled themselves after legendary dreamwalkers of the past. Even a few gods and demi-gods joined SomniCorps' ranks to lend their support. While SomniCorps started off fairly small, by the time the MIM system was colonized, its numbers quickly swelled leading SomniLabs to develop an interstellar presence. Many of the new nations formed on MIM could not afford their own militaries, and thus, deferred to SomniCorps to defend themselves.
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SomniCorps worked in collaboration with other dreamwalking organizations such as the [[Guardians of Ahona]] and the [[Order of St. Julian]] to build its numbers. Because of how uncommon skilled dreamwalkers were, SomniCorps had to broaden its criteria for entry. They were a volunteer organization and would accept anyone age 16 or more, and they had to be able to mastered some control over their own dreamwalking powers,. Thus, SomniCorps developed a reputation as an organization of superheroes, many of which modeled themselves after legendary dreamwalkers of the past. Even a few gods and demi-gods joined SomniCorps' ranks to lend their support.
  
 
Incidents of supernatural invasions were often very isolated and against non-human opponents. As a result, SomniCorps had to rely on unconventional, asymmetric warfare to accomplish their mission. Small, specialized strike teams were the optimal format. Teams were often divided by age and experience. Younger strike teams were tasked with fending off lower-scaled threats while older, more experienced members would fight against enemies that threatened the lives of others.
 
Incidents of supernatural invasions were often very isolated and against non-human opponents. As a result, SomniCorps had to rely on unconventional, asymmetric warfare to accomplish their mission. Small, specialized strike teams were the optimal format. Teams were often divided by age and experience. Younger strike teams were tasked with fending off lower-scaled threats while older, more experienced members would fight against enemies that threatened the lives of others.

Latest revision as of 02:03, 12 September 2019

SomniCorps
Founded 1999
Leadership
Director Nicodemus Smith

SomniCorps is the military division of SomniLabs. The first director of SomniCorps was Nicodemus Smith.

History

After the Dreamwalking Thesis was published, it became clear that the world's militaries were not equipped to handle these supernatural threats. While countries across the world began to train their soldiers to fight Id and other dream beings, the Supreme Court of the US declared that the International Outer Space treaty also applied to dream worlds, a notion which was accepted fairly quickly by other members of the UN. As such, it would be illegal for any country to establish a military presence in any dream world or any planet or moon. As a result, the independently owned SomniLabs was able to lobby for more government grants to form a special military division dedicated to fighting threats from beyond Earth. This organization became known as SomniCorps.

SomniCorps worked in collaboration with other dreamwalking organizations such as the Guardians of Ahona and the Order of St. Julian to build its numbers. Because of how uncommon skilled dreamwalkers were, SomniCorps had to broaden its criteria for entry. They were a volunteer organization and would accept anyone age 16 or more, and they had to be able to mastered some control over their own dreamwalking powers,. Thus, SomniCorps developed a reputation as an organization of superheroes, many of which modeled themselves after legendary dreamwalkers of the past. Even a few gods and demi-gods joined SomniCorps' ranks to lend their support.

Incidents of supernatural invasions were often very isolated and against non-human opponents. As a result, SomniCorps had to rely on unconventional, asymmetric warfare to accomplish their mission. Small, specialized strike teams were the optimal format. Teams were often divided by age and experience. Younger strike teams were tasked with fending off lower-scaled threats while older, more experienced members would fight against enemies that threatened the lives of others.

Members